Seems rather complicated but that's pretty much the way to go I guess. So some kind of lookup through the different Z2F files could generate a list of available entities to work with, and then each could be cloned and renamed individually. It just ties together search and replace and file creation into one thing, but you still have to do pretty much everything manually.Īn ideal solution would be something with the same mechanism as APE1, which extracted the information for the project you created from the original ZT1 files on the fly. I propose the coding name should specified right when you create the code for something, and then the files would be renamed on the fly, in the background.Īs it stands, the program doesn't really make coding much quicker. To work around this, open 'Terminal. When trying to run it, it will say that it is damaged. use APE - the Animal Project Editor - designed for the original version of Zoo Tycoon. Locate '.Zoo Tycoon.app', which should be in the same folder as 'Zoo Tycoon.app'. Generally the renaming process is not very convenient. Download user-created objects tested and approved by our staff. HENDRIX wrote:Why do you always have to specify the folder again for everything you add? Would be much easier simply to put it in the project folder you define in the beginning.
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